๐Ÿ“’READ ME

Be sure to go over every file in the unlocked folder for customization. Here are some side notes for a few things you may have questions about.

  • Players can use the bobbypin item to uncuff players.

  • Officers with the required rank can do /setunit id unitname to set a player to a specialized division.

  • You can cycle radios 1 to 6 using SHIFT + UP/DOWN arrow keys.

  • The default location drop key is NUMPAD2 but can be rebinded by the player.

  • Blood collected evidence must be taken to a lab location where you third eye the area bringing up a menu displaying the blood samples in your inventory slots that need to be identified.

  • Criminals are able to pick up their own casings from a scene the same way officers do. They do not have access to blood/fingerprints currently but police do. However, if they were to blow up/ocean dump the vehicle, all prints would be erased or alternatively be wearing clothing glove numbers which is defined by framework core functions.

  • Pressing spacebar with the pd evidence camera open will auto upload a screenshot (using the screencapture resource) and having your token defined in unlocked/server/config.lua. It will auto copy the image link to your clipboard to paste anywhere needed.

  • You can use the global state across client/server resources and it will return the amount of LEO on duty: GlobalState.PoliceCount

  • AI interaction menu is SHIFT + O by default. Can only be used on foot. Note that if you go too far from your current ped, a fail safe will release the ped and you will no longer have control of it.

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