πŸ‘¨β€πŸ’»Exports

Client

-- Will reset the player's bleed level to 0.
exports.randol_medical:ClearBleeding()

-- Will clear all player's injuries viewable with /checkinj
exports.randol_medical:ClearInjuries()

-- Will kill the player.
exports.randol_medical:KillPlayer()

-- Pass through a number between 0-100 and it will set the player's bleed level.
exports.randol_medical:SetBleeding(number)

-- Return true or false on whether the player is in a hospital bed.
exports.randol_medical:InHospitalBed()

-- Self explanatory
exports.randol_medical:RevivePlayer()

-- An export if you wish to call the local medic from another script.
exports.randol_medical:CallLocalMedic()


-- Used to set a jail state when entering/exiting prison. YOU MUST ADAPT THIS YOURSELF.
exports.randol_medical:SetJailState(bool) -- set true when entering prison, set false when exiting.

Server

These handle compatability for the qbx_medical exports.

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